KallistiOS git master
Independent SDK for the Sega Dreamcast
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ELF symbol type values More...
Macros | |
#define | STT_NOTYPE 0 |
Symbol has no type. | |
#define | STT_OBJECT 1 |
Symbol is an object. | |
#define | STT_FUNC 2 |
Symbol is a function. | |
#define | STT_SECTION 3 |
Symbol is a section. | |
#define | STT_FILE 4 |
Symbol is a file name. | |
ELF symbol type values
These are the values that can be set to say what kind of symbol a given symbol in an ELF file is. This is stored in the lower 4 bits of the info field in elf_sym_t.
#define STT_FILE 4 |
Symbol is a file name.
#define STT_FUNC 2 |
Symbol is a function.
#define STT_NOTYPE 0 |
Symbol has no type.
#define STT_OBJECT 1 |
Symbol is an object.
#define STT_SECTION 3 |
Symbol is a section.