KallistiOS git master
Independent SDK for the Sega Dreamcast
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Vertex Formats

Color formats for PowerVR vertices More...

Macros

#define PVR_CLRFMT_ARGBPACKED   0
 32-bit integer ARGB
 
#define PVR_CLRFMT_4FLOATS   1
 4 floating point values
 
#define PVR_CLRFMT_INTENSITY   2
 Intensity color.
 
#define PVR_CLRFMT_INTENSITY_PREV   3
 Use last intensity.
 

Detailed Description

Color formats for PowerVR vertices

These control how colors are represented in polygon data.

Macro Definition Documentation

◆ PVR_CLRFMT_4FLOATS

#define PVR_CLRFMT_4FLOATS   1

4 floating point values

◆ PVR_CLRFMT_ARGBPACKED

#define PVR_CLRFMT_ARGBPACKED   0

32-bit integer ARGB

◆ PVR_CLRFMT_INTENSITY

#define PVR_CLRFMT_INTENSITY   2

Intensity color.

◆ PVR_CLRFMT_INTENSITY_PREV

#define PVR_CLRFMT_INTENSITY_PREV   3

Use last intensity.