KallistiOS git master
Independent SDK for the Sega Dreamcast
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PowerVR texture sampling modes More...
Macros | |
#define | PVR_FILTER_NONE 0 |
No filtering (point sample) | |
#define | PVR_FILTER_NEAREST 0 |
No filtering (point sample) | |
#define | PVR_FILTER_BILINEAR 2 |
Bilinear interpolation. | |
#define | PVR_FILTER_TRILINEAR1 4 |
Trilinear interpolation pass 1. | |
#define | PVR_FILTER_TRILINEAR2 6 |
Trilinear interpolation pass 2. | |
PowerVR texture sampling modes
#define PVR_FILTER_BILINEAR 2 |
Bilinear interpolation.
#define PVR_FILTER_NEAREST 0 |
No filtering (point sample)
#define PVR_FILTER_NONE 0 |
No filtering (point sample)
#define PVR_FILTER_TRILINEAR1 4 |
Trilinear interpolation pass 1.
#define PVR_FILTER_TRILINEAR2 6 |
Trilinear interpolation pass 2.