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KallistiOS git master
Independent SDK for the Sega Dreamcast
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Enable or disable clamping of U/V on the PVR More...
Macros | |
| #define | PVR_UVCLAMP_NONE 0 |
| Disable clamping. | |
| #define | PVR_UVCLAMP_V 1 |
| Clamp V only. | |
| #define | PVR_UVCLAMP_U 2 |
| Clamp U only. | |
| #define | PVR_UVCLAMP_UV 3 |
| Clamp U and V. | |
Enable or disable clamping of U/V on the PVR
These flags determine whether clamping will be applied to U/V coordinate values that exceed 1.0. If enabled, these modes will explicitly override the flip/mirroring modes (PVR_UVFLIP_U, PVR_UVFLIP_V, and PVR_UVFLIP_UV), and will instead ensure that the coordinate(s) in question never exceed 1.0.
| #define PVR_UVCLAMP_NONE 0 |
Disable clamping.
| #define PVR_UVCLAMP_U 2 |
Clamp U only.
| #define PVR_UVCLAMP_UV 3 |
Clamp U and V.
| #define PVR_UVCLAMP_V 1 |
Clamp V only.