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Independent SDK for the Sega Dreamcast
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kbd_keymap_t Struct Reference

Keyboard keymap. More...

#include <dc/maple/keyboard.h>

Data Fields

uint8 base [MAX_KBD_KEYS]
 
uint8 shifted [MAX_KBD_KEYS]
 
uint8 alt [MAX_KBD_KEYS]
 

Detailed Description

Keyboard keymap.

This structure represents a mapping from raw key values to ASCII values, if appropriate. This handles base values as well as shifted ("shift" and "Alt" keys) values.

Field Documentation

◆ alt

uint8 kbd_keymap_t::alt[MAX_KBD_KEYS]

◆ base

uint8 kbd_keymap_t::base[MAX_KBD_KEYS]

◆ shifted

uint8 kbd_keymap_t::shifted[MAX_KBD_KEYS]

The documentation for this struct was generated from the following file: