KallistiOS git master
Independent SDK for the Sega Dreamcast
|
Maple device info structure. More...
#include <dc/maple.h>
Data Fields | |
uint32 | functions |
Function codes supported. | |
uint32 | function_data [3] |
Additional data per function. | |
uint8 | area_code |
Region code. | |
uint8 | connector_direction |
0: UP (most controllers), 1: DOWN (lightgun, microphones) | |
char | product_name [30] |
Name of device. | |
char | product_license [60] |
License statement. | |
uint16 | standby_power |
Power consumption (standby) | |
uint16 | max_power |
Power consumption (max) | |
Maple device info structure.
This structure is used by the hardware to deliver the response to the device info request.
uint8 maple_devinfo_t::area_code |
Region code.
uint8 maple_devinfo_t::connector_direction |
0: UP (most controllers), 1: DOWN (lightgun, microphones)
uint32 maple_devinfo_t::function_data[3] |
Additional data per function.
uint32 maple_devinfo_t::functions |
Function codes supported.
uint16 maple_devinfo_t::max_power |
Power consumption (max)
char maple_devinfo_t::product_license[60] |
License statement.
char maple_devinfo_t::product_name[30] |
Name of device.
uint16 maple_devinfo_t::standby_power |
Power consumption (standby)