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Independent SDK for the Sega Dreamcast
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pvr_poly_hdr_mode3 Struct Reference

PVR header mode3. More...

#include <pvr_header.h>

Data Fields

pvr_txr_ptr_t txr_base:25
 
bool x32stride:1
 < Pre-processed texture address
 
bool nontwiddled:1
 < Set if texture stride is multiple of 32
 
enum pvr_pixel_mode pixel_mode:3
 < Set if texture is not twiddled
 
bool vq_en:1
 < Select the texture's pixel format
 
bool mipmap_en:1
 < Set if the texture is VQ encoded
 

Detailed Description

PVR header mode3.

This structure contains all the fields for the mode3 parameter of PVR headers.

Field Documentation

◆ mipmap_en

bool pvr_poly_hdr_mode3::mipmap_en

< Set if the texture is VQ encoded

◆ nontwiddled

bool pvr_poly_hdr_mode3::nontwiddled

< Set if texture stride is multiple of 32

◆ pixel_mode

enum pvr_pixel_mode pvr_poly_hdr_mode3::pixel_mode

< Set if texture is not twiddled

◆ txr_base

pvr_txr_ptr_t pvr_poly_hdr_mode3::txr_base

◆ vq_en

bool pvr_poly_hdr_mode3::vq_en

< Select the texture's pixel format

◆ x32stride

bool pvr_poly_hdr_mode3::x32stride

< Pre-processed texture address


The documentation for this struct was generated from the following file: