KallistiOS git master
Independent SDK for the Sega Dreamcast
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PVR vertex type: Non-textured, packed color, affected by modifier volume. More...
#include <dc/pvr.h>
Data Fields | |
uint32_t | flags |
TA command (vertex flags) | |
float | x |
X coordinate. | |
float | y |
Y coordinate. | |
float | z |
Z coordinate. | |
uint32_t | argb0 |
Vertex color (outside volume) | |
uint32_t | argb1 |
Vertex color (inside volume) | |
uint32_t | d1 |
Dummy value. | |
uint32_t | d2 |
Dummy value. | |
PVR vertex type: Non-textured, packed color, affected by modifier volume.
This vertex type has two copies of colors. The second color is used when enclosed within a modifier volume.
uint32_t pvr_vertex_pcm_t::argb0 |
Vertex color (outside volume)
uint32_t pvr_vertex_pcm_t::argb1 |
Vertex color (inside volume)
uint32_t pvr_vertex_pcm_t::d1 |
Dummy value.
uint32_t pvr_vertex_pcm_t::d2 |
Dummy value.
uint32_t pvr_vertex_pcm_t::flags |
TA command (vertex flags)
float pvr_vertex_pcm_t::x |
X coordinate.
float pvr_vertex_pcm_t::y |
Y coordinate.
float pvr_vertex_pcm_t::z |
Z coordinate.