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KallistiOS git master
Independent SDK for the Sega Dreamcast
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SIP status structure. More...
#include <dc/maple/sip.h>
Data Fields | |
| int | amp_gain |
| The gain value for the microphone amp. | |
| int | sample_type |
| The type of samples that are being recorded. | |
| int | frequency |
| What frequency are we sampling at? | |
| int | is_sampling |
| Is the mic currently sampling? | |
| sip_sample_cb | callback |
| Sampling callback. | |
SIP status structure.
This structure contains information about the status of the microphone device and can be fetched with maple_dev_status(). You should not modify any of the values in here, it is all "read-only" to your programs. Modifying any of this, especially while the microphone is sampling could really screw things up.
| int sip_state_t::amp_gain |
The gain value for the microphone amp.
| sip_sample_cb sip_state_t::callback |
Sampling callback.
| int sip_state_t::frequency |
What frequency are we sampling at?
| int sip_state_t::is_sampling |
Is the mic currently sampling?
| int sip_state_t::sample_type |
The type of samples that are being recorded.