KallistiOS git master
Independent SDK for the Sega Dreamcast
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VMU Package type. More...
#include <dc/vmu_pkg.h>
Data Fields | |
char | desc_short [20] |
Short file description. | |
char | desc_long [36] |
Long file description. | |
char | app_id [20] |
Application ID. | |
int | icon_cnt |
Number of icons. | |
int | icon_anim_speed |
Icon animation speed. | |
int | eyecatch_type |
"Eyecatch" type | |
int | data_len |
Number of data (payload) bytes. | |
uint16 | icon_pal [16] |
Icon palette (ARGB4444) | |
const uint8 * | icon_data |
512*n bytes of icon data | |
const uint8 * | eyecatch_data |
Eyecatch data. | |
const uint8 * | data |
Payload data. | |
VMU Package type.
Anyone wanting to package a VMU file should create one of these somewhere; eventually it will be turned into a flat file that you can save using fs_vmu.
char vmu_pkg_t::app_id[20] |
Application ID.
const uint8* vmu_pkg_t::data |
Payload data.
int vmu_pkg_t::data_len |
Number of data (payload) bytes.
char vmu_pkg_t::desc_long[36] |
Long file description.
char vmu_pkg_t::desc_short[20] |
Short file description.
const uint8* vmu_pkg_t::eyecatch_data |
Eyecatch data.
int vmu_pkg_t::eyecatch_type |
"Eyecatch" type
int vmu_pkg_t::icon_anim_speed |
Icon animation speed.
int vmu_pkg_t::icon_cnt |
Number of icons.
const uint8* vmu_pkg_t::icon_data |
512*n bytes of icon data
uint16 vmu_pkg_t::icon_pal[16] |
Icon palette (ARGB4444)