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KallistiOS git master
Independent SDK for the Sega Dreamcast
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VMU Package type. More...
#include <dc/vmu_pkg.h>
Data Fields | |
| char | desc_short [20] |
| Short file description. | |
| char | desc_long [36] |
| Long file description. | |
| char | app_id [20] |
| Application ID. | |
| int | icon_cnt |
| Number of icons. | |
| int | icon_anim_speed |
| Icon animation speed. | |
| int | eyecatch_type |
| "Eyecatch" type | |
| int | data_len |
| Number of data (payload) bytes. | |
| uint16_t | icon_pal [16] |
| Icon palette (ARGB4444) | |
| uint8_t * | icon_data |
| 512*n bytes of icon data | |
| uint8_t * | eyecatch_data |
| Eyecatch data. | |
| const uint8_t * | data |
| Payload data. | |
VMU Package type.
Anyone wanting to package a VMU file should create one of these somewhere; eventually it will be turned into a flat file that you can save using fs_vmu.
| char vmu_pkg_t::app_id[20] |
Application ID.
| const uint8_t* vmu_pkg_t::data |
Payload data.
| int vmu_pkg_t::data_len |
Number of data (payload) bytes.
| char vmu_pkg_t::desc_long[36] |
Long file description.
| char vmu_pkg_t::desc_short[20] |
Short file description.
| uint8_t* vmu_pkg_t::eyecatch_data |
Eyecatch data.
| int vmu_pkg_t::eyecatch_type |
"Eyecatch" type
| int vmu_pkg_t::icon_anim_speed |
Icon animation speed.
| int vmu_pkg_t::icon_cnt |
Number of icons.
| uint8_t* vmu_pkg_t::icon_data |
512*n bytes of icon data
| uint16_t vmu_pkg_t::icon_pal[16] |
Icon palette (ARGB4444)