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KallistiOS git master
Independent SDK for the Sega Dreamcast
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VMU framebuffer font meta-data. More...
#include <vmu_fb.h>
Data Fields | |
| unsigned int | id |
| Font id. | |
| unsigned int | w |
| Character width in pixels. | |
| unsigned int | h |
| Character height in pixels. | |
| size_t | stride |
| Size of one character in bytes. | |
| const char * | fontdata |
| Pointer to the font data. | |
VMU framebuffer font meta-data.
This structure describes a font, including character sizes, layout, and a pointer to the raw font data.
| const char* vmufb_font_t::fontdata |
Pointer to the font data.
| unsigned int vmufb_font_t::h |
Character height in pixels.
| unsigned int vmufb_font_t::id |
Font id.
| size_t vmufb_font_t::stride |
Size of one character in bytes.
| unsigned int vmufb_font_t::w |
Character width in pixels.