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Independent SDK for the Sega Dreamcast
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vmufb_font_t Struct Reference

VMU framebuffer font meta-data. More...

#include <vmu_fb.h>

Data Fields

unsigned int id
 Font id.
 
unsigned int w
 Character width in pixels.
 
unsigned int h
 Character height in pixels.
 
size_t stride
 Size of one character in bytes.
 
const char * fontdata
 Pointer to the font data.
 

Detailed Description

VMU framebuffer font meta-data.

This structure describes a font, including character sizes, layout, and a pointer to the raw font data.

Field Documentation

◆ fontdata

const char* vmufb_font_t::fontdata

Pointer to the font data.

◆ h

unsigned int vmufb_font_t::h

Character height in pixels.

◆ id

unsigned int vmufb_font_t::id

Font id.

◆ stride

size_t vmufb_font_t::stride

Size of one character in bytes.

◆ w

unsigned int vmufb_font_t::w

Character width in pixels.


The documentation for this struct was generated from the following file: