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KallistiOS git master
Independent SDK for the Sega Dreamcast
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Keyboard Key State. More...
#include <keyboard.h>
Data Fields | ||
| struct { | ||
| bool is_down: 1 | ||
| Whether down the current frame. More... | ||
| bool was_down: 1 | ||
| Whether down the previous frame. More... | ||
| uint8_t : 6 | ||
| }; | ||
| Convenience Bitfields. | ||
| key_state_value_t | value | |
| Enum for specific state. | ||
| uint8_t | raw | |
| Packed 8-bit unsigned integer of bitflags. | ||
Keyboard Key State.
Union containing the the previous and current frames' state information for a keyboard key.
| struct { ... } key_state_t |
Convenience Bitfields.
| uint8_t key_state_t::__pad0__ |
| bool key_state_t::is_down |
Whether down the current frame.
| uint8_t key_state_t::raw |
Packed 8-bit unsigned integer of bitflags.
| key_state_value_t key_state_t::value |
Enum for specific state.
| bool key_state_t::was_down |
Whether down the previous frame.