KallistiOS git master
Independent SDK for the Sega Dreamcast
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Mouse status structure. More...
#include <dc/maple/mouse.h>
Data Fields | |
uint32_t | buttons |
Buttons pressed bitmask. | |
int | dx |
X movement value. | |
int | dy |
Y movement value. | |
int | dz |
Z movement value. | |
Mouse status structure.
This structure contains information about the status of the mouse device, and can be fetched with maple_dev_status().
uint32_t mouse_state_t::buttons |
Buttons pressed bitmask.
int mouse_state_t::dx |
X movement value.
int mouse_state_t::dy |
Y movement value.
int mouse_state_t::dz |
Z movement value.