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| asic.h |
| Dreamcast ASIC event handling support.
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| biosfont.h |
| BIOS font drawing functions.
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| cdrom.h |
| CD access to the GD-ROM drive.
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| dmac.h |
| Macros to access the DMA controller registers.
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| fb_console.h |
| A simple dbgio interface to draw to the framebuffer.
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| fifo.h |
| Macros to assess FIFO status.
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| flashrom.h |
| Dreamcast flashrom read/write support.
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| fmath.h |
| Inline functions for the DC's special math instructions.
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| fmath_base.h |
| Base definitions for the DC's special math instructions.
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| fs_dcload.h |
| Implementation of dcload "filesystem".
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| fs_dclsocket.h |
| Implementation of dcload-ip over KOS sockets.
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| fs_iso9660.h |
| ISO9660 (CD-ROM) filesystem driver.
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| fs_vmu.h |
| VMU filesystem driver.
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| g1ata.h |
| G1 bus ATA interface.
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| g2bus.h |
| G2 bus memory interface.
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| maple.h |
| Maple Bus driver interface.
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| math.h |
| Prototypes for optimized math functions written in ASM.
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| matrix.h |
| Basic matrix operations.
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| matrix3d.h |
| 3D matrix operations.
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| minifont.h |
| Simple font drawing functions.
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| perf_monitor.h |
| Low-level performance monitor.
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| perfctr.h |
| Low-level performance counter API.
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| pvr.h |
| Low-level PVR (3D hardware) interface.
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| pvr_dma.h |
| PVR/TA DMA interface.
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| scif.h |
| Serial port functionality.
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| sd.h |
| Block-level access to an SD card attached to the SCIF port.
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| spu.h |
| Functions related to sound.
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| sq.h |
| Functions to access the SH4 Store Queues.
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| syscalls.h |
| Functions to access the system calls of the Dreamcast ROM.
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| ubc.h |
| User Break Controller Driver.
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| vblank.h |
| VBlank handler registration.
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| vec3f.h |
| Basic matrix operations.
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| vector.h |
| Primitive matrix, vector, and point types.
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| video.h |
| Functions related to video output.
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| vmu_fb.h |
| VMU framebuffer.
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| vmu_pkg.h |
| VMU Packaging functionality.
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| vmufs.h |
| Low-level VMU filesystem driver.
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